Course Description:This course is an introduction to the creation of 3-dimensional industrial modeling and presentations. This course will use the software 3ds Max Design 2013 to create various forms of industrial models such as mechanical parts, architectural structures and topographic landscapes. The primary functions relating to the preliminary areas including modeling methods, application of materials, lighting techniques, cameras controls animation techniques and will be addressed. Topics will include a description of the software interface, and an understanding of the workflow to create a presentation of a product. Discussions and projects will be developed in line with the features used to create geometry, modify geometry, import geometry, create surface shaders, create illumination schemes, These projects will then be used to create full color still image renderings and computer generated animations develop motion paths and render single images as well animated sequences.
None (Note: A basic understanding of the windows operating system and use of the mouse is helpful)
Required textbooks/ course materials:
Autodesk 3ds Max Design 2020 Fundamentals, SDC Publications, Training Guide for Software. ISBN: 9781630572884
See your Instructor First Day Handout for individual instructor assignment schedule.
Discipline-level learning outcomes:
To make use of technology to organize, acquire, and convey information. Assessment will be recorded based on the creation of the Room Scene to be completed near the mid-term of the class.
Course-level learning outcomes:
|Course-level student learning outcomes||Discipline-level learning outcomes||Assessment methods|
Demonstrate the ability to create detailed 3d models through polygonal and NURBS based modeling techniques
Demonstrate the ability to create and apply material shaders through UV texturing
Create and adjust various lighting techniques
Create animation through key frame and controller based movement
Output single images and animated scenes through a variety of rendering processes
Develop and enhance their basic personal computing skills
Use technology to organize, acquire, convey, and present information in the digital pipeline in regards to an animation project
Apply critical thinking skills through problem solving activities
Communicate with clarity and precision regarding basic drafting concepts
Demonstrate mastery of computer aided drafting (CAD) by constructing engineering, mechanical, and geometrical drawings.
Demonstrate ability to sketch, letter, and generate line-work to describe various objects.
Demonstrate ability to read and produce drawings involving orthographic projection, sections, pictorial and auxiliary views.
Demonstrate a wide range of mathematical skills including plane trigonometry, strength of materials, technical, and other engineering problems, including theories learned in engineering mechanics.
Demonstrate ability to use standard surveying equipment to make measurements and calculations to run a traverse, establish levels, keep notes and produce required drawings.
Demonstrate ability to analyze physical and mechanical properties of soil and concrete.
Demonstrate ability to solve basic hydraulic problems using the theory of incompressible fluids.
Demonstrate on-site skills required to establish grades, locate property lines and utilities and produce plots and calculate cut and fill by average-end-area
|Quizzes, Unit Test, Skills Demonstration and Performance, Project, Final Exam|
Means of accomplishing learning outcomes:
Learning outcomes are determined by measuring the ability of each student to retain the learning objectives of the course. Performance-based methods, such as completion of assigned projects, general knowledge tests, oral and written presentations of assignments, group discussions, observation of mastery of critical skills and analysis of the final product will determine the final grade on this course.
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